Block puzzle, but you can SHIFT the board.
BLOOCK is an 8×8 placement puzzle with one move nothing else has: nudge a full row or column exactly one cell, and open the play placement alone never could. Earn it, don't buy it.
Every other block game only lets you place. BLOOCK lets you SHIFT.
Earn a SHIFT charge by clearing lines on consecutive moves: two in a row in the campaign's first two chapters, three after that and in Classic and the Daily Challenge (the Weekly Tournament earns none). Select a row or column, preview the cyclic move before committing, and confirm it — one cell, wraparound, exactly once per charge.
It's the difference between a board that's simply full and a board you can actually get out of. Store up to two charges; use them when the position actually needs it.
What you'll play.
Real screens from the game — the campaign, live tournament standings, and a Weekly Tournament run in progress.
Campaign
500 hand-validated levels across 20 chapters, chests every five.
Weekly Tournament
Groups of 50, three attempts, standings verified by our own server.
A run in progress
Same board rules everywhere — the tournament plays exactly like the campaign.
Built for one hand, on the way home.
Portrait, one-handed
The whole board and both hands' reach, designed for a phone held one-handed.
SHIFT
Earned through play, never sold. Up to two stored charges.
Verified tournaments
Your run is replayed on our server — the score you see is the one that counts.
Ice & obstacles
Later chapters add ice layers and timed bombs that change how you plan a clear.
Fair by construction, not by promise.
These aren't marketing lines — they're rules enforced in code, the same code the campaign, Classic mode, and the tournament all share.
BLOOCK is out. Play it free.
500 levels, the Daily Challenge and the Weekly Tournament, free on Google Play. The App Store version is on its way; email us and we'll tell you the day it lands.